engineering
Building for Imperfect Systems
Why systems that accept failure build more resilient software than those designed to prevent it.
design
The Art of Less: Why Minimalism in Design Actually Works
Minimalism isn't about removing things. It's about making room for the things that matter.
notes
On Shipping Early and Often
The gap between 'almost done' and 'shipped' is where most projects go to die. Here's how to close it.
design
Tools That Disappear
The best tools are the ones you forget you're using. On invisible design and the craft of getting out of the way.